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Games: “I Spy a Clock,” “Tic-Tac-Toe Clocks,” and “Matching Time”

2nd Grade • 1 Hour Lesson and Game
$2
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Lesson Plan Description

Second Grade 1 hour of math games addressing Measurement & Data: telling time to the nearest five minutes (2.MD.7). These games include: practice telling time to the nearest five minutes, practice making time on clocks, matching digital times to analog clocks/matching analog clocks to digital times, and practice reading and writing time to the nearest 5 minutes. Students will read times on analog clocks to the nearest five minutes and write times on digital clocks. They will also draw the hour and minute hands on an analog clock to match the time to the nearest five minutes and write in the numbers on a digital clock to match the time.

 

**The content of this lesson is derived from a portion of the Half Day Lesson Plan: Tell and Write Time to the Nearest Five Minutes. Purchasing both this 1 hour and the half day plan, will result in duplicate content.